Why SBOM for C++ is hard?

Why SBOM is Hard in C++?

One of the biggest misconceptions about SBOMs is assuming that generating an SBOM for C++ should be as straightforward as it is for ecosystems such as JavaScript, Python, or Java. In practice, C++ presents unique challenges that make SBOM generation significantly more difficult.
 

1. There Is No Single Source of Truth

Modern language ecosystems typically have a centralized dependency management mechanism:

  • JavaScript: package.json
  • Python: requirements.txt, pyproject.toml
  • Java: pom.xml, build.gradle
  • Rust: Cargo.toml

In C++, however, there is no universally adopted package management standard. Dependencies may come from multiple sources:

  • Package managers such as Conan or vcpkg
  • Operating system packages (apt, rpm, brew)
  • Git submodules
  • Vendored source code copied directly into repositories
  • Manually downloaded third-party libraries
  • Proprietary internal libraries

As a result, there is often no single manifest file that completely describes all components used by a project.

2. Dependencies Are Determined by the Build System

For many languages, dependencies are explicitly declared in dependency files.

In C++, the actual dependency graph is frequently constructed during the build process.

Build systems commonly used in C++ include:

  • CMake
  • Meson
  • Bazel
  • Make
  • SCons
  • Custom build scripts

Several factors influence which dependencies are ultimately included:

  • Conditional compilation

         #ifdef ENABLE_SSL
         #include <openssl/ssl.h>
         #endif

         Whether OpenSSL appears in the final build depends entirely on compilation options.

  • Platform-specific dependencies

         Linux builds may OpenSSL. while Windows builds may rely on Schannel or WinHTTP. Consequently, two                    builds from the same source tree may produce different SBOMs.

  • Build options

        -DENABLE_ZLIB=ON

        -DENABLE_SQLITE=OFF

        These flags directly affect the dependency graph.


3. Static Linking Makes Dependencies Harder to Observe

Static linking is very common in C++ projects. The final executable may contain code originating from multiple libraries, but those libraries no longer exist as separate runtime artifacts.

Challenges include:

  • Runtime scanners may not detect statically linked components.
  • Determining whether a vulnerable library version is embedded inside a binary can be difficult.
  • Unused portions of a static library may be removed by the linker.

 

4. Vendored Dependencies Are Difficult to Identify 

Many C++ projects include third-party source code directly in their repositories. Problems introduced by vendoring include:

  • Missing package metadata
  • Missing version information
  • Local patches applied by developers
  • Unclear provenance

Questions become difficult to answer:

  • Which version of zlib is this?
  • Was it modified?
  • Is it affected by known vulnerabilities?

SBOM generation tools may need to infer component identity from:

  • File signatures
  • Source code fingerprints
  • Heuristic matching

These approaches are inherently less reliable.

5. Toolchain Dependencies Are Often Overlooked

C++ software depends not only on libraries but also on the toolchain used to build it.

Examples include:

  • Compiler versions
  • Linkers
  • Standard libraries
  • SDKs

Examples:

  • GCC 13
  • Clang 18
  • MSVC 2022
  • glibc
  • musl
  • Windows SDK

A vulnerability in the compiler or standard library may affect the generated binaries, yet many SBOM generation approaches omit these components.

Final Thought

The fundamental challenge of SBOM generation in C++ is that there is no single, complete representation of what a C++ application is made of. Dependencies are distributed across package managers, build systems, source repositories, toolchains, and compiled artifacts.

The most accurate SBOM strategy for C++ is therefore not to rely on a single data source, but to combine build-time metadata, package manager information, and artifact analysis to produce the most comprehensive view possible.

You can also check my course about SBOM for C++ to get more informations regarding theory, SBOM generation using Conan, and binary analysis techniques for C++.

©HaithemJebali. Alle Rechte vorbehalten.

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